Connor Young's Game Development Portfolio

Grapplesnake: An Egg-citing Grapple Hook Adventure

Controls

Use of a mouse is highly recommended over a trackpad.

Shoot Grapple Hook - Left Click

Dash - Double Tap A or D

What is This?

This is an original game prototype made solo in roughly 3 weeks. It is not intended to be a full game experience, but rather a quick demo to explore some novel game design concepts and apply some beginner design practices.

How Was it Made?

This game is built on Unity and C#, which allowed for a very quick development cycle. I built the player's movement from the ground up, as I was not satisfied with the existing implementations for grappling hooks in Unity. Aside from the movement, the code was relatively simple, and allowed for a wide range of ideas to be explored in the level design without having to do too much programming. Aside from that, I also used Jira for project management, git for version control, and Aseprite for sprite creation/modification. Additionally, most of the art comes from OpenGameArt, a wonderful resource for free-to-use assets.

What Else Can I Play it on?

Windows
Mac